textures

Building a Texture Library for Web or Print Design

Building a Texture Library for Web or Print Design

"It's not what you look at that matters, it's what you see." – Henry David Thoreau If you're a designer, you might say it's not what they look at that matters, it's what you can make them see. Texturing invites the viewer to look deeper into a design, to spend more time with it. In this sense, texture plays a large role in the success of visual communication, and maybe even in the realization of a design's purpose. With the HOW Conference mere days away, I've been spending a lot of time on the HOW Conference blog. The other day, I was snooping around there, and I found this great link to a site promoting a book called Crumble. Crackle. Burn.. The author, Von R. Glitschka, will apparently be at HOW, prepared to lead the 'creatively curious' on a texture-hunting tour through Atlanta. For those who have just arrived on this planet, designers – and not just 3-D graphic designers […]

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